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Real-Time Motion & Interactivity (DD 215)

Term: 2026-2027 Academic Year Fall Term

Faculty

Eric A Gillam
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Description

This course explores real-time motion graphics, procedural animation, and interactive media design for games, XR (AR/VR), and digital experiences. Students will learn real-time animation techniques, UI motion for games, and immersive storytelling, leveraging Unity, Unreal Engine, Blender, and After Effects.
By the end of this course, students will be able to animate assets in a real-time engine, create interactive motion elements, and develop immersive experiences—preparing them for entry-level roles in game UI, XR motion design, and real-time VFX.