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3d Animation & Motion (DD 230)

Term: 2025-2026 Academic Year Spring Term

Faculty

Eric A Gillam
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Description

This course introduces students to 3D animation for real-time applications in games and XR (Extended Reality), focusing on rigging, character animation, motion physics, and interactive movement. Students will use digital animation software to develop keyframe animations, looping cycles, and physics-based motion.
By exploring rigging fundamentals, weight painting, and animation principles, students will gain hands-on experience creating animations that are responsive, expressive, and optimized for interactive applications. The course culminates in a final animated project that integrates character or object animations into a game/XR environment.