Description
This course introduces students to game and interactive media design fundamentals, including core gameplay mechanics, game physics, player engagement, and storytelling. Students will use Unity Editor, Photoshop, Illustrator, and Visual Studio to create 2D game assets, interactive experiences, and playable prototypes.
Students will gain hands-on experience in level design, animation, UI/UX, and game balancing, while also exploring career opportunities in game development, interactive storytelling, and user experience (UX) design. By the end of the course, students will develop a playable 2D game prototype and a digital portfolio showcasing their game design work.